Imunabi
Imunabi is the most balanced civilization in the game, in terms of attack and defense. Their troops wield magic and are extremely powerful, but their training takes a lot of time and is very expensive. The army relies on quality over quantity, so it consumes less food but requires more planning.
The Imunabi infantry (especially the Earthshaker) excels against other infantry troops, but their overall high stats make them decent against cavalry as well. The mounted troops can easily trample armies with low defensive ability, having the highest attack troop in the game (Phoenix Archmage).
This race can have a rough start because of troop scarcity, but a stable economy built on their robust infrastructure let Imunabi dominate the late game. When their armies become numerous they start packing serious punches.
Hero
Jugadora
JugadoraTraining Cost: 1000
1000
1000
1000
Research Cost: 0
0
0
0
Time Training: 03:00:00
Troop Stats: 300 Attack ; 300 Defense Infantry ; 300 Defense Cavalry
Can Carry: 0 Resources
Velocity: 2 Lands/Hour
Upkeep: 0.1
/Hour
Infantry Troops
Apprentice
Apprentice Training Cost: 70
59
89
16
Research Cost: 0
0
0
0
Time Training: 00:21:40
Troop Stats: 20 Attack ; 15 Defense Infantry ; 25 Defense Cavalry
Can Carry: 28 Resources
Velocity: 2 Lands/Hour
Upkeep: 0.1
/Hour
Earthshaker
EarthshakerTraining Cost - 71
81
66
35
Research Cost - 525
465
1110
435
Time Training: 00:29:10
Troop Stats: 15 Attack ; 30 Defense Infantry ; 25 Defense Cavalry
Can Carry: 21 Resources
Velocity: 1.5 Lands/Hour
Upkeep: 0.1
/Hour
Pyromancer
PyromancerTraining Cost - 79
82
113
41
Research Cost - 750
555
1440
480
Time Training: 00:32:00
Troop Stats: 40 Attack ; 20 Defense Infantry ; 15 Defense Cavalry
Can Carry: 35 Resources
Velocity: 2.5 Lands/Hour
Upkeep: 0.1
/Hour
Cavalry Troops
Giant Scarab
Giant Scarab Training Cost - 138
129
147
31
Research Cost - 1850
1100
2320
450
Time Training: 00:32:00
Troop Stats: 25 Attack ; 40 Defense Infantry ; 55 Defense Cavalry
Can Carry: 42 Resources
Velocity: 5 Lands/Hour
Upkeep: 0.2
/Hour
Blazing Chariots
Blazing ChariotsTraining Cost - 184
158
138
31
Research Cost - 2550
1395
2070
570
Time Training: 00:44:00
Troop Stats: 60 Attack ; 35 Defense Infantry ; 25 Defense Cavalry
Can Carry: 56 Resources
Velocity: 4.5 Lands/Hour
Upkeep: 0.3
/Hour
Phoenix Archmage
Phoenix ArchmageTraining Cost - 176
227
271
59
Research Cost - 2550
1995
4950
930
Time Training: 00:58:20
Troop Stats: 90 Attack ; 40 Defense Infantry ; 55 Defense Cavalry
Can Carry: 49 Resources
Velocity: 4 Lands/Hour
Upkeep: 0.3
/Hour
Artilery
Burning Ram
Burning RamTraining Cost - 450
180
250
35
Research Cost - 4125
1155
3150
550
Time Training: 01:20:00
Troop Stats: 30 Attack ; 15 Defense Infantry ; 35 Defense Cavalry
Can Carry: 0 Resources
Velocity: 0.5 Lands/Hour
Upkeep: 0.3
/Hour
Beam Cannon
Beam CannonTraining Cost - 475
675
300
45
Research Cost - 4350
4125
4000
750
Time Training: 02:30:00
Troop Stats: 35 Attack ; 30 Defense Infantry ; 5 Defense Cavalry
Can Carry: 0 Resources
Velocity: 0.5 Lands/Hour
Upkeep: 0.4
/Hour

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