Gunks
The Gunks have the most aggressive playstyle and highest offensive power. They possess the cheapest troops with the fastest training time in the game (Raider). They also have the highest carrying capacity, but very low defensive stats, so it's a good idea to keep them moving and attacking constantly, even for small amounts of resources.
These starting troops are very useful for scouting other towns and testing enemy armies, so it's a good idea to keep their numbers high in all stages of the game. While garrisoned in the town, your attacking hordes can suffer many losses in an unforeseen attack.
Overall, the Gunks defensive stats are quite low, but their early cavalry (Hog Riders) are decent against incoming attacks. Investing in walls and towers can be crucial, because of the high risk of being raided. Playing as Gunks can be difficult because it requires a lot of micro-management, but the rewards are plentiful as well. Most likely this race requires a lot of activity to keep a stable growth, but dominating the early game can give Gunks a lot of advantages.
Hero
Zarvan
Zarvan Training Cost: 1000
1000
1000
1000
Research Cost: 0
0
0
0
Time Training: 03:00:00
Troop Stats: 300 Attack ; 300 Defense Infantry ; 300 Defense Cavalry
Can Carry: 0 Resources
Velocity: 2 Lands/Hour
Upkeep: 0.1
/Hour
Infantry Troops
Raider
Raider Training Cost: 57
51
25
25
Research Cost: 0
0
0
0
Time Training: 00:11:40
Troop Stats: 20 Attack ; 10 Defense Infantry ; 5 Defense Cavalry
Can Carry: 28 Resources
Velocity: 2.5 Lands/Hour
Upkeep: 0.1
/Hour
Axe Thrower
Axe Thrower Training Cost - 55
87
59
27
Research Cost - 725
285
880
440
Time Training: 00:16:40
Troop Stats: 10 Attack ; 20 Defense Infantry ; 35 Defense Cavalry
Can Carry: 21 Resources
Velocity: 2 Lands/Hour
Upkeep: 0.1
/Hour
Berserker
Berserker Training Cost - 75
67
98
39
Research Cost - 660
445
1170
435
Time Training: 00:23:20
Troop Stats: 35 Attack ; 15 Defense Infantry ; 15 Defense Cavalry
Can Carry: 35
Velocity: 2 Lands/Hour
Upkeep: 0.1
/Hour
Executioner
ExecutionerTraining Cost - 163
128
189
31
Research Cost - 1850
1125
2120
695
Time Training: 00:33:20
Troop Stats: 65 Attack ; 35 Defense Infantry ; 25 Defense Cavalry
Can Carry: 42 Resources
Velocity: 2 Lands/Hour
Upkeep: 0.1
/Hour
Cavalry Troops
Hog Rider
Hog RiderTraining Cost - 130
82
130
30
Research Cost - 1740
885
1890
475
Time Training: 00:40:00
Troop Stats: 25 Attack ; 50 Defense Infantry ; 20 Defense Cavalry
Can Carry: 56 Resources
Velocity: 4 Lands/Hour
Upkeep: 0.2
/Hour
Doom Bringer
Doom BringerTraining Cost - 253
151
163
36
Research Cost - 2100
1620
3000
640
Time Training: 00:50:00
Troop Stats: 75 Attack ; 25 Defense Infantry ; 40 Defense Cavalry
Can Carry: 49 Resources
Velocity: 4 Lands/Hour
Upkeep: 0.3
/Hour
Artilery
Behemoth
BehemothTraining Cost - 500
150
185
35
Research Cost - 4575
975
2250
500
Time Training: 01:10:00
Troop Stats: 25 Attack ; 30 Defense Infantry ; 5 Defense Cavalry
Can Carry: 0 Resources
Velocity: 0.5 Lands/Hour
Upkeep: 0.4
/Hour
Trebuchet
Trebuchet Training Cost - 450
600
300
30
Research Cost - 4150
3650
4000
500
Time Training: 02:30:00
Troop Stats: 20 Attack ; 15 Defense Infantry ; 5 Defense Cavalry
Can Carry: 0 Resources
Velocity: 0.5 Lands/Hour
Upkeep: 0.5
/Hour

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